{"created":"2023-07-25T10:26:31.253831+00:00","id":5124,"links":{},"metadata":{"_buckets":{"deposit":"ac07e288-50dc-4764-808a-947815ad6167"},"_deposit":{"created_by":4,"id":"5124","owners":[4],"pid":{"revision_id":0,"type":"depid","value":"5124"},"status":"published"},"_oai":{"id":"oai:naist.repo.nii.ac.jp:00005124","sets":["34:36"]},"author_link":["13683","13684","120","48","13685"],"item_1698715929687":{"attribute_name":"会議情報","attribute_value_mlt":[{"subitem_conference_country":"USA","subitem_conference_date":{"subitem_conference_date_language":"en","subitem_conference_period":"16 May 2016,"},"subitem_conference_names":[{"subitem_conference_name":"CHASE 2016 : 2016 IEEE/ACM Cooperative and Human Aspects of Software Engineering","subitem_conference_name_language":"en"}],"subitem_conference_places":[{"subitem_conference_place":"Austin TX","subitem_conference_place_language":"en"}]}]},"item_9_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2016","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"67","bibliographicPageStart":"64"}]},"item_9_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"Code review is a common practice for improving the quality of source code changes and expediting knowledge transfer in a development community. In modern code review, source code changes or patches are considered to be assessed and approved for integration by multiple reviews. However, from our empirical study, we found that some patches are reviewed by only one reviewer, and some reviewers did not continue the review discussion, which can have negative effects on software quality. To understand these reviewers' behaviors, we model the code review situation based on the snowdrift game, which is used to analyze social dilemmas. With this game-theoretical modeling, we found that it can explain reviewers' behaviors well.","subitem_description_type":"Abstract"}]},"item_9_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"IEEE"}]},"item_9_relation_11":{"attribute_name":"ISBN","attribute_value_mlt":[{"subitem_relation_type_id":{"subitem_relation_type_id_text":"9781509021987","subitem_relation_type_select":"ISBN"}}]},"item_9_relation_13":{"attribute_name":"DOI","attribute_value_mlt":[{"subitem_relation_type":"isVersionOf","subitem_relation_type_id":{"subitem_relation_type_id_text":"https://doi.org/10.1109/CHASE.2016.022","subitem_relation_type_select":"DOI"}}]},"item_9_rights_14":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"c Copyright IEEE 2016"}]},"item_9_version_type_16":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_ab4af688f83e57aa","subitem_version_type":"AM"}]},"item_access_right":{"attribute_name":"アクセス権","attribute_value_mlt":[{"subitem_access_right":"open access","subitem_access_right_uri":"http://purl.org/coar/access_right/c_abf2"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"Kitagawa, Norihito","creatorNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"13683","nameIdentifierScheme":"WEKO"}]},{"creatorAffiliations":[{"affiliationNameIdentifiers":[{"affiliationNameIdentifier":"","affiliationNameIdentifierScheme":"ISNI","affiliationNameIdentifierURI":"http://www.isni.org/isni/"}],"affiliationNames":[{"affiliationName":"","affiliationNameLang":"ja"}]}],"creatorNames":[{"creatorName":"畑, 秀明","creatorNameLang":"ja"},{"creatorName":"ハタ, 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code change quality","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"knowledge transfer","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"code review situation model","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"snowdrift game","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"social dilemma","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Games","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Conferences","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Servers","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Analytical models","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Code 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