@article{oai:naist.repo.nii.ac.jp:02000210, author = {HIROSE, Jion and NAKAMURA, Junya and 大下, 福仁 and Ooshita, Fukuhito and 井上, 美智子 and Inoue, Michiko}, issue = {3}, journal = {IEICE Transactions on Information and Systems}, month = {Mar}, note = {We study the gathering problem requiring a team of mobile agents to gather at a single node in arbitrary networks. The team consists of k agents with unique identifiers (IDs), and f of them are weakly Byzantine agents, which behave arbitrarily except falsifying their identifiers. The agents move in synchronous rounds and cannot leave any information on nodes. If the number of nodes n is given to agents, the existing fastest algorithm tolerates any number of weakly Byzantine agents and achieves gathering with simultaneous termination in O(n4·|Λgood|·X(n)) rounds, where |Λgood| is the length of the maximum ID of non-Byzantine agents and X(n) is the number of rounds required to explore any network composed of n nodes. In this paper, we ask the question of whether we can reduce the time complexity if we have a strong team, i.e., a team with a few Byzantine agents, because not so many agents are subject to faults in practice. We give a positive answer to this question by proposing two algorithms in the case where at least 4f2+9f+4 agents exist. Both the algorithms assume that the upper bound N of n is given to agents. The first algorithm achieves gathering with non-simultaneous termination in O((f+|&Lambdagood|)·X(N)) rounds. The second algorithm achieves gathering with simultaneous termination in O((f+|&Lambdaall|)·X(N)) rounds, where |&Lambdaall| is the length of the maximum ID of all agents. The second algorithm significantly reduces the time complexity compared to the existing one if n is given to agents and |&Lambdaall|=O(|&Lambdagood|) holds.}, title = {Weakly Byzantine Gathering with a Strong Team}, volume = {E105.D}, year = {2022}, yomi = {オオシタ, フクヒト and イノウエ, ミチコ} }