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A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays
http://hdl.handle.net/10061/0002000134
http://hdl.handle.net/10061/000200013455418055-32cd-40e6-8461-1d1c2a21d176
| 名前 / ファイル | ライセンス | アクション |
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| アイテムタイプ | 会議発表論文 / Conference Paper(1) | |||||||||
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| 公開日 | 2024-02-21 | |||||||||
| タイトル | ||||||||||
| タイトル | A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays | |||||||||
| 言語 | ||||||||||
| 言語 | eng | |||||||||
| 資源タイプ | ||||||||||
| 資源タイプ | conference paper | |||||||||
| アクセス権 | ||||||||||
| アクセス権 | open access | |||||||||
| 著者 |
Ye, Bi
× Ye, Bi
× 藤本, 雄一郎× 澤邊, 太志× 神原, 誠之× Lugtenberg, Geert
× 加藤, 博一 |
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| 抄録 | ||||||||||
| 内容記述タイプ | Abstract | |||||||||
| 内容記述 | Near-eye displays (NEDs) with lenslet array (LA) are a technological advancement that generates a virtual image in the observer's field of view (FOV). Although this technology is useful for designing lightweight NEDs, undesirable artifacts (i.e., cross-talk) occur when the user's pupil becomes larger than the pupil practical movable region (PPMR) or moves out of the PPMR. We proposed a rendering method for microdisplay images that takes pupil size into account and included the idea of pupil margin in the ray tracing process. Ray lights emitted by one microdisplay pixel (MP) enter the pupil and pupil margin area after passing through a number of lenses. Each lens at the MP corresponds to one virtual pixel (VP) on the virtual image plane. The weight of each VP is the intersection area between the ray light column and the pupil and pupil margin divided by the sum of intersecting spaces between all the ray light columns generated by the MP and the pupil and pupil margin. The value of each MP is determined by the number of VPs and the related weight. Through retina image simulation studies, we confirmed that the proposed rendering approach substantially enlarges PPMR to accommodate large pupil diameters and wide transition distances while reducing eye relief to an optimal (sunglasses) distance. | |||||||||
| 書誌情報 |
en : ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments p. 131-138, 発行日 2022-11-29 |
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| 会議情報 | ||||||||||
| 会議名 | ICAT-EGVE2022 | |||||||||
| 開始年 | 2022 | |||||||||
| 開始月 | 11 | |||||||||
| 開始日 | 30 | |||||||||
| 終了年 | 2022 | |||||||||
| 終了月 | 12 | |||||||||
| 終了日 | 03 | |||||||||
| 開催地 | Yokohama | |||||||||
| 開催国 | JPN | |||||||||
| 出版者 | ||||||||||
| 出版者 | The Eurographics Association | |||||||||
| ISSN | ||||||||||
| 収録物識別子タイプ | EISSN | |||||||||
| 収録物識別子 | 1727-530X | |||||||||
| 出版者版DOI | ||||||||||
| 関連タイプ | isVersionOf | |||||||||
| 識別子タイプ | DOI | |||||||||
| 関連識別子 | https://doi.org/10.2312/egve.20221284 | |||||||||
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| 関連タイプ | isVersionOf | |||||||||
| 識別子タイプ | URI | |||||||||
| 関連識別子 | https://diglib.eg.org:443/handle/10.2312/egve20221284 | |||||||||
| 権利 | ||||||||||
| 権利情報Resource | https://creativecommons.org/licenses/by/4.0/ | |||||||||
| 権利情報 | $00A9 2022 The Author(s) Eurographics Proceedings $00A9 2022 The Eurographics Association. This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited. | |||||||||
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| 出版タイプ | AM | |||||||||